Brig Huezo
The Death At The Code! is a postdigital performance bringing together game design and dance. It includes human as well as non-human performers, none of whom hold absolute power. Between the two, it is unclear what is more monstrous: the human body in constant decay or the everlasting representation without any conception of death and thus of life, forever caught between the worlds.Remixing references from TikTok, memes, gaming culture, cyberpunk as well as Gothic art, the performance unfolds in the space between physical and digital. Playing with motion tracking and accompanied by a screen triptych, The Death At The Code! focuses on process and uses gaps and mistranslations as its (non-)material. The self is expanded across the physidigital, and subjectivity becomes blurry. Code, dance, pixels, hardware, longing, hormones, bones, skins – everything can be transformed into another, anything can be connected. This becoming cyborg is neither pain-free nor strictly utopian. Instead, it makes necessary a constant negotiation of death, desire and existence. Technology forces its own claims onto the production, avenging the heresy of creating a being that can never be brought to life. A vampire living within the night of the code, the metahuman dances with bodies of flesh and muscle. The Death At The Code! finds beauty in the grotesque, the glitch, the wound.
Duration: 90 min.
Please note: Loud music, strobe lights and a fog machine are used in the play. The visual effects may also cause reactions in people who are sensitive to sight and movement. Blood imitation is used.
Brig Huezo ( Pronouns they/them*) is Post-Digital Choreographer, Dancer and Performer. They hold a BA in Dance from the University of Music and Dance Cologne (2021), supported by DAAD and private scholarships. Huezo is the award winner for the NRW State Prize for Young Artists 2024 in Performing arts. Their latest piece THE DEATH AT CODE has been nominated for the 35. dance theatre award 2024 by the SK foundation of culture in the city of Cologne Germany. Brig Huezo’s work focuses on deconstructing the body within a tech-driven, virtual world. Working at the intersection of motion tracking technology, gaming, 3D design, and film. Their work explores the realms of physical and digital realities, through a phygital dance practice, they blend real-time movement with immersive digital environments, creating hybrid experimental spaces where identity and the body exist in constant flux. Their work portrays bodies as glitches and ephemeral entities, continually shifting, reorganizing, and transforming.
Accompanying programme
Fri 17.01. 19:00 Sat 18.01. |
Physical Introduction with Sophie Czarnetzki subsequent talk in the foyer |
WDR 3 Mosaik report about Brig Huezo (German only)
Artistic direction, post-digital choreography, phygital performance and conception: Brig Huezo; Dance and co-creation: Darya Myasnikova, Elin Tezel, Vivien Kovarbašić; Choreographic assistance: Celia Valverde Gerner; Metahuman Identity and Motion Capture Artist: Brig Huezo; 3D and Sound Programming: Tim Pauli; Unreal Engine 3D Artist: Buse Simon [BUSESART]; Unreal Engine Technical Development: Lisa Kaschubat, Mateusz Bratkowski; Dramaturgy and Text: Mia Hofner; 3D costume design: Kerima Elfaza.
Sound design: Cedric Schuster [MYEN]; set and lighting design: Chiara Tess Krogull; production assistant: Jonas Leifert.
A production by Brig Huezo, co-produced by tanzhaus nrw and TanzFaktur Köln.
Supported by the Fonds Darstellende Künste with funds from the Federal Government Commissioner for Culture and the Media, the NRW Landesbüro Freie Darstellende Künste and the NRW KULTURsekretariat, funded by the Ministry of Culture and Science of the State of North Rhine-Westphalia, the Cultural Office of the City of Cologne and with the support of the Rudolf Augstein Foundation.